Dreams of the Red Wizards recap, 4 Feb 16

Trigger Warnings: Spoilers, the published document going off the rails, attempts to regain a farm, reading of spellbooks.

In the session, using an addition of my laptop to improve on the data entering Infiniscene, the party took care of the rest of the Thunderhammer Group, which was revealed to be little more than a ruse for the Red Wizards of Thay (The dwarf running the group happened to be a Dwarven Red Wizard Archmage!!) The Thayan sacrifice bore fruit (and not because the dwarf might end return as a lich) and a portal opened up in Firehammer Hold. The dungeon is now a portal to Thay and undead are streaming out.

Typical Shit Hitting the Fan scenario.

Meanwhile, the group managed to catalog the many spellbooks that they collected. They wanted me to list them here, for their own use. All of them are written in Thayan so it will need some translation, but there is some idea on what they are.

Thegger’s book has the following spells listed, it also doubles as an organization notebook on what was going on earlier in the story, including the gnolls and necromantic progress on creating dread warriors. There was also mention of the devil Baazka who has been possessing many people, including Shalendra Floshin, the elf that Pancheska has claimed as her own. Baazka showed a bunch of other contingencies, and Firehammer Hold became the most viable one.

Cantrips: blade ward, light, poison spray, chill touch, true strike, prestigitation, ray of frost

Level 1:  comprehend languages, detect magic, false life, identify, mage armor, magic missile, sleep, witch bolt, cause fear

Level 2:  darkness, misty step, phantasmal force, invisibility, blindness/deafness, hold person, ray of enfeeblement, sound burst

Level 3:  animate dead, bestow curse, fear, feign death, vampiric touch

Level 4:  Evard’s black tentacles, fire shield, phantasmal killer, stone shape, blight

Level 5:  cloudkill, contact other plane, contagion, teleportation circle

The books by “The Black Dragon,” are more variable. One of them is an tome on how to create all kinds of undead. (It takes a total amount of Spell Slots/Points and hours of uninterrupted ritual to reanimate an undead equal to the number of hit dice for the monster. But it is automatically an Evil act. And next season’s Ravenloft.) Another one is a Manual of Flesh Golems (page 180 in the DMG) and the third is an expansive journal listing his knowledge from both the Red Wizards of Thay, and the Cult of the Dragon. The last several entries tell of his betrayal at Castle Naerytar, and a vow of revenge on both parties, with plans for both. (I would have him write about him getting a rifle of his own and taking out a certain chronic stutterer who got granted some land that used to be elven, but that’s in an alternate reality.)

In the next session, we get them back into Firehammer Hold, and into the bowels of Hades.

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