D&D recaps, week of Nov 1-7

Another week, another lost battle with my current nemesis, scheduling. But at least I get stuff done. Eventually.

Item: Out of the Abyss, Encounters, 4 Nov

This was a session, I have to tell you all, I have been dreading. A three-way split of the party. At least they had the decency of giving me a proper head’s up and told me at the end of the previous session (21 Oct) which ways they’re going to go. One, the Wererats; Two, the Ghosts; and Three, the Crazy Deep Gnome that is with all those Oozes. All. Those oozes. We’re talking dozens. Of Black puddings, gray oozes and ochre jellies. Each. And just to piss people off, I thrown in a handful of Gelatinous Cubes to spice things up.

Did the two that picked ‘Crazy Deep Gnome’ wanted to Leeroy Jenkins it? No, I didn’t think so.

While one of the ghosts gave the players an additional adventuring hook in the Whorlsome Tunnels, I’ll save that for when they come down here later. But now, everyone’s now focused on The Battle of Bridgestone, which will start this coming session, Nov 11. Which will be a major load off of my mind.

In retrospect, I’m glad to hear that I did a good job dealing with the three-way party split, migraines notwithstanding. I took care of the three tracks one by one, and to keep the other players on the table by using copied pages of the Deep Gnome page from the Monster Manual when their turn wasn’t up. If I had more time, I would’ve just have the players in each track sit down and have the others be in the Audience, but for my Encounters Table, it worked well within the constraints.

I just hope I don’t have to do that again this year. Oi! Where’s my headache pillz?

Item: The Online Halloween One-Shot, 5 Nov

Since I had two people from my Friday table bail on me—I decided to have all of the available players on Thursday for the week-delayed Zombie one shot. It was the same one as last week (28 Oct) where they fought a lich that was constantly raising zombies in a cemetery.

This time, I had more than 90 minutes to play with. With more time, I could cut loose, and boy, did I ever cut loose. I have to admit by now that I was getting back at my players for the crap they gave me, especially those who min-max and flavor text their PCs to my—and the other player’s—lament. 1d8+1d4 zombies per round? Done. Fireballs at 9th Spell Slot Level? Done.  Using Spell Points so I can use more than one 9th Level spell slot? Done. Power Word Fucking Kill cast after Round 1? Done! Using a rod pulled out of my ass to tripe the range of a Disintergrate? Done! Re-raising all the zombies again for one last push at the end? Fucking Done!

I think I had suppressed some anger over the past months. Or maybe I just wanted to blow off some steam over the past year. Needless to say, I had fun this session. It’s not something I want to do all the time, but it was fun.

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