At least I had a good excuse for this lapse: My grandmother passed away.
I’m both sad and happy for her. She had a full live, was ill in her last days, and she had a loving husband to go to in the next life. She had a kind and gentle soul too; I’m less sad about having her gone, but happy that I knew her.
Needless to say that I canceled all of my sessions for this upcoming weekend for obvious reasons. But that also means that I can catch up.
Curse of Strahd
The online table didn’t get much progress, although they did get through the Church in Barovia: Louis (Denzil’s character, who I had to nerf) had enough empathy for vampires to have Doru join the party, but then again, I did have Ireena be an expert in blood donation with a canister of donated blood waiting for occasions like this.
The Encounters table, however, had more fun. They gotten past the Old Bonegrinder chapter already, on the way to the Wizard of Wines. But that’s not the wild part.
On the way to the first of the three artifacts from the Fortune Reading…
Stat Block: http://imgur.com/RSWZrUg
Ever since I’ve seen the stat block related for this crazy song, I wanted to have Actual Cannibal Shia Labeouf pop up somewhere in my Curse of Strahd campaign as an elite mook, someone who keeps reappearing. It didn’t prove much hilarious in the Friday stream, but oooh, it was epic on Wednesdays. When he appeared, everyone roared in laugher. Especially our new Munckin in the group, Sal (Who’s been playing a Chaotic Evil Dragonborn these last two weeks) who even offered him a fresh set of clothes (I had Shia in a loincloth) in the midst of being Ganked on.
At least with Strahd, he’ll just troll your ass, especially when you try to out-evil him. That same Sal wanted to burn the Windmill down (and eventually did) with the two children inside. Strahd just walked up behind him and whispered in his ear, “Do you really want to do that?”
Strahd makes Chaotic Apeshit characters into zombies in his sleep.
Shia will just be a oneshot in the Friday Table, but I’ve got another creature in store who will constantly annoy the players, where like Encounters!Shia, will level up with each encounter.
Sunday: Hoard of the Dragon Queen
This session will prove problematic for Justin, especially with the planned off week for me. In the May 29th session, the party met up with what remained of Claire’s character after Claire quitted with his Drama Storm. The poor cleric has fallen into the clutches of the Cult of the Dragon and was brutally brainwashed and tortured to adopt a bunch of kobolds as her children. A very telling lesson not to Rage Quit in this fashion too often.
But that’s not the part that caused Justin problems. It was Ildar that has the boy Engineer worried: After the end of the encounter, Ildar became possessed by some vengeful spirit who demanded Claire’s head on a spit. Part of the rest of the party tried to restrain the annoying Paladin, including a dwarf that took a hit from Ildar, but it was to no avail. In the end, Ildar explained—or rather mentally justified—his actions claiming that Claire’s character was too far gone into darkness and was beyond redemption.
What is in Justin’s Mind: He doesn’t think that Ildar with his Avenging Spirit is any better than what happened to Claire. This will no doubt cause a rift in an already rocky relationship. If Justin ever goes off like that again, Justin will attack him. No Questions.
Before that, though, Justin will have to go to the mountaintop to figure out what to do, the other Dawnbringers will have to know what is happening, and especially what Justin feels about this. I wanted him to go to the temple to seek counsel, (And woe to Ildar if he ever interferes. Don’t piss off the nice ones) but events of this week ruled it out.
By the way, you might have noticed a change in class for Justin:
By now I’ve submitted my first playtest offering, the Homestead Mechanic, to DriveThruRPG, for approval. However, during this time, I’ve already gotten through the first draft of my second offering, and it concerns Justin’s Class.
While I’ve seen a lot of Artificer classes out there, I wanted to have something that is easier to use and follow along, using the three core rulebooks (Players Handbook, Monster Manual, and Dungeon Master’s Guide) as a foundation and allow the players to branch out from there. Also, this is a class I want to use for Æthercoil, which will have a different take on Artificer.
Hence the Engineer class, a homemade class which is a variant of the Wizard, instead of an Archetype like Wizards of the Coast’s version, and doesn’t involve much material outside of the core books. It’s a version of Wizard who focuses on building items, infusing existing material with magic, have many different projects to choose from for their own Archetypes, and most of all be easy to pick up and use unlike some other homemade Artificer classes.
The Engineer class is already in its second draft, and I’ll also change Justin’s character to use this new class for both the Sunday table and in Living Parnast. I’ll give a link for it once it’s in DriveThruRPG as a presentable document.